What is 1 Minute Warfare?

1 Minute Warfare is turn based strategy game. You control a tank and your goal is to destroy your enemy. There are multiple power-ups that you can use against the other player. Call an air strike, drop atomic bombs, or even lightning. Some of the power-ups are available at start, but you must pick the rest of them by picking crates. Crates are droped from the sky on random location on the battlefield.

Click somewhere on battlefield and yout tank will find the shortest path to that place.
Press space to shoot.
Activate power-up with 1-8 keys.
Press "C" to lock/unlock the camera (if the camera is unlocked you can move it around battlefield, if it is locked it will follow the tank)
Use arrow keys or middle mouse button to adjust camera height.

Developers:

1 Minute Warfare is developed by Luka Ivankovic and Petar Mihalj. They are both 16 and it was originally project for Infokup competiton in software development.

"Art":

Textures: CG Textures (modified)
3D models: Luka Ivankovic and Mislav Vucinic
Sounds: SoundBible (modified)

LEngine:

1 Minute Warfare is based on LEngine. It is shortened from "Lukin Engine" (eng. "Luka's Engine"). The engine use OpenGl, OpenAL and it was written mostly in C#. It can load 3D models created in proffesional tools, almost any image format and compressed audio files (.wav,.mp3). It can also handle advanced input and modern GLSL shaders. LEditor, a map editor for LEngine is under construction.

Create your own maps:

There are curently 3 maps in 1MW, but anyone can create and share new maps. All you need is a 3D moddeling tool, some image editor and our special tool, Map Creator.

Map Creator and tutorial for custom maps: LINK

Screenshots:

 

DOWNLOAD:

Newest version: DOWNLOAD (33mb)(GameJolt)

(click "Download now" and then "No thanks, go to downloads")

 

Older versions:
download (48mb)(with installation procedure)

System Req:

2.0ghz single core processor
AMD/ATi or NVIDIA GPU with openGl 2.0 or newer support (you can run it on an Intel GPU, but there are some problems with water textures and it is going to look strange)
512mb RAM
16:9 screen for fullscreen mode


Contact:

You can contact me on lukaivankovic4@gmail.com